submachine 4 jayisgames

(Cube 2) - Raise the cube in the room to the right of the room with four switches. New Grounds Weekly Users’ Choice – … Since 2003, we review every day only the best, including casual games, flash games, arcade games, indie games, download games, shooting games, escape games, RPG games, puzzle games, mobile games and much more. Go Left and use the Water on the glowing object. Go Right and place the Secrets inside the opening. De Submachine- of Submerged Machine-serie is een serie point-and-click-adventure-spellen, gemaakt door Mateusz Skutnik.Het eerste deel werd uitgebracht in oktober 2005. Place the coil in this machine and flick the switch. I solved the game (with an extra secret to boot), but still haven't figured out if there is something about: 1. Is this just a carrot on a stick to keep us waiting, or is it supposed to do something? Any suggestions? Take key from the ashes from the chimney below in the attic. itsjustme: that walkthrough isn't for getting through the game, it's for finding all the little blue "Secrets." 20% . Can anyone help? • Go up and if all the leavers are down you should see tile C. Go up the stone pillar, cut the rope with the knife. There are no known correct IDNs. Take Secret 18 from within the compartment. So lets go to (1,0,4) by putting it in the transporter! Jun 14, 2013 - Submachine 0: Ancient Adventure - This game was created for JayIsGames flash games contest. Collect secret (2) in right corner on floor. Did anyone read Spartan Fury's comment? Take Secret 4 from the floor with the chair. To the left of the leavers collect the knife and click the bell. 5. Somehow, you've gotten teleported into this subterranean world. Submachine Universe, (abbr. Use the Chestkey on the chest and open it. HEEEEY !!!!!!!!!!! They contain clues to help you finish the game. The coolest thing is that I'm able to download all 5 Sub games to my PC! Go Left and take the Gashandle from under the table. Awesome game. Place the orb on the pedestal. Brick Room (551) - found by reading notes. Submachine 5: the Root read more. :D. This was a great game. look for white pieces of paper!they are important, ok.. i got it all, i have now 22/21 secrets, thanks to you guys, but i don't know what to do with them.. it says you can do something special, but i really have no clue where to put them.. :P. Look at the last piece of your diary... there is a machine, im sure if you have got this far you can work it out! I love SubMachine games...can't wait for another! All but four? Take Secret 11 from the empty outlet on the wall. Anyways, I loved it. • Go up again, and collect secret (18) from bottom left side of the pipe. • Collect secret (19) LOVE these Submachine games, and my boys get a kick out of helping me find things. • Now were going to the ship, (8,0,0). Submachine 10: the Exit read more. All Rights Reserved. oh well, Have to say, my favourate game yet, it puts in all the bits of the other ones which i loved. bravo! If you're new to the series, you may wish to begin with the original game that started it all, Submachine. • Go right and collect rubber tube (top right of chimney) The wall should go up. Btw I had a problem with the 22nd secret. Go back to portal. Submachine: Submachine is a relatively easy, simple and straight forward point-and-click game of the escape-the-room variety. Does anyone know what the bonus is? As far as I remember I only found 22 secrets ^^. This is the first one I haven't had to go looking for hints. It would break and the metal wall at the side will go up. The next installment in the tremendously popular Submachine series is finally here. you need this to be able to fill it up. On the seat of the fancy chair in the attic. • Go back down and to the room on the right, use the key to open it. The second looking glass which just shows top of a red brick wall, 4. • Go here and place the sceptre and arm onto the statue. Created by Mateusz Skutnik, the author promises that this fourth chapter takes us to the heart of the submachine, the place where all the questions will finally be answered. JayIsGames.com is a leading Flash and Online game review site. Submachine 4: The Lab again submerges you inside a vessel that you must escape from. But I did get a few questions answered. Remember that you can also write your own notes … :D. Though I remain terribly confused, I think this is his best one yet! I did need to use a walkthrough to find the 22nd secret and when I got stuck in the first tomb, though. I can see secret 23 but have no way to get it. This was a great game, and after i beat the game, (as i always do) i looked at the walkthrough to see how much time i would've saved, and it turns out....A LOT! It had to meet the contest’s specifications, hence… 2. this game is short. (Cube 4) - Raise the cube in the leftmost room. (i know that sounds crazy but in sub_4 you are able to go to any room and then revisit it once you know what was there). Can't wait!!!!!!! Found in the same compartment as the wires you had to cut (very obvious). Thank you. Submachine: FLF Use the lighter to light the burner. I only just realised that you can click the sections (numbers 1-14) in "notes" as/after you find them. This will open a page with a link to a full game walkthrough. Posted by: Go Left and pull the lever on the large lamp. Thank you Neddo! I have to admit I was really hoping for a better plot resolution than, simply another "it was all just a dream/video game/job application". You should see new coordinates (4,5,2) Or is there some higher purpose that's summoned you here? weird... Why would he put more than he says? Go up 1 and break the square under the horse looking thing with your hammer for secret (8). Is it really going to be called "The Root," or did you just make that up? In the panel underneath the four cubes when all four cubes are raised (cubes can be raised in Laboratory, Ancient Section, The Ship, and Second Tomb Trap). If you didn't get all 21 secrets the first time around, I'd reccomend replaying. it's juz some insight into the creator's life :p, did you see the ending? Is there a way to look at my whole inventory? What charged coil? The next installment in the Submachine series is finally here. Going to play sub 5 now. Use our game submission form. Collect diary (right and down of transporter) and secret (10) (left of diary, in the corner on the floor). • Go to the left, and collect diary and turn off the bubbles by pressing the top button. Fireboy and Watergirl 5: Elements. • Use the chest key to open the box and take out an arm. • Collect secret (3) by bin. Found 22 secrets! Go to (0,4,3). Submit a Game: Don't just read reviews or play games on JayIsGames.com, submit them! Collect second test tube with pink stuff (iron trioxide). Jay, I'd like to thank you for keeping such an excellent site, I've enjoyed it for almost a year now, and it has revitalized both my interest and my hope-in games. 1. this game was created for JayIsGames flash games contest and has nothing to do with the main submachine series storyline. Play 1,2,3, and zero first. Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. • Lets go to (4,6,2) and the lighthouse digouts. Go Left twice and take the Key off the coat hook. I saw Sub4 first (FIRST!) Go Right and use the Chargedcoil on the side opening of the mechanism. The amount of sides correspond to the location although circle (or zero) is 0. • On the right wall are 3 shapes. Or are they all just red herrings? I don't know what this guy learned, but a circle has ONE side, not ZERO, I thought a circle had 2 sides: an inside and an outside. Night City is moving, living, breathing, and if you're just standing there, somebody will run into you or run over you. Yay! Aha...everything changes when you realise. We add new games every day and only the best games! If you wish to have your walkthrough considered as the official walkthrough here and earn one credit towards a t-shirt, your walkthrough must be original and in your own words. 'cuz by the looks of it, the next one will involve working at the Lab. They are so fun! On the ground behind the lamppost in the top room where you put the turbine. 4.74 Categories: adventure , browser , download , escape , fantasy , flash , free , game , indie , mac , mskutnik , pointandclick , rating-g , scifi , submachine , windows Mateusz Skutnik brings the story that began over ten years ago to a close in this tenth installment of his wildly popular point-and-click adventure series. I also enjoyed seeing what inspires him. • To the right of the leavers, collect secret (7) in the rocks on the left. JiG is on Patreon and Needs You! • Open door and go down one. • On the left speaker collect secret (21). Use the hammer to break off the cap on the pip running along the top of the screen. I love these. can u please tell me why i cant break the glass to get the orb? After trying to do that nothing happened. Go Right and use the Hammer on the door lock and click the door open. On the floor in the bottom right corner in the room with the portal machine. This is my favorite series of all-time. Yes Kirsty, Sub2 was much harder. Sub4 was perfect for me. Where do I get the water from to pour onto the glowing orb thingy? I know, sounds like Alzheimer but can anyone of you tell me what the upperdeck is looking like or what one has to do once you reach the upperdeck, so I can recognize it when I see it ? Where did you find all the codes? Check us back often! Go Left and take Secret 7 from rubble on ground. Take Secret 19 from behind the lamp base. • Lets go to (7,7,0) the tomb. Go Up twice and place the CD within the claw. And p.s. Take chimneybrush on far right of the attic.There is a rubber tube hanging above near the chimney. Did anybody else find that? I can just get the corner of a building! Go Right and take the green Rubbertube from the ceiling in-between the rafters. in the portal. Submachine 4: the Lab read more. Or did I just forget to pick one up? This has happened at least twice at the bunsen burner. I appriciate the fact that it leaves room for us to figure stuff out - but isn't the point of a walkthrough to figure stuff out for us? • Go into the room to the right, place the orb on top of the podium. All other content is Copyright ©2003-2020 JayIsGames.com. Collect diary and coil. Play online for free at Kongregate, including Submachine 10: the Exit, Submachine 7: the Core, and Submachine 8: the Plan The S1 mover that the player left the corridor in Submachine 5becomes intercepted by the subnet defense system under protocol 0-23-17. i ended up with -2/21 :P i won't post any spoilers as to how that happened though. Submachine Remix: Mateusz Skutnik has created an extended version of his recent point-and-click game, Submachine. • Go down to the dog, collect secret (9) in the dogs eye and put the tiles in the wall. Use the Rubberhose on the bottom opening of the yellow pipe. • Go to (4,6,2) Keep clicking until conversation has ended then click out of screen. This time we go back to the very first submachine ever built - historically speaking. Despite one or two trials of random clicking-everything-on-everything-else, I finally managed to make my way through the last installment of this extraordinary voyage. There's a little bug near the beginning of the game: If you use the screwdriver to loosen the wheel on the roof and leave the screen without taking the wheel (I didn't realize I could take it; I thought it was a switch for something in the house), when you come back to that screen the wheel reverts to its original position and the screwdriver no longer works on it. Thanks in advance! The author promises that this fourth chapter takes us to the heart of the submachine, the place where all the questions will finally be answered. Good game. Click here for more information. Take Secret 6 from beside the yellow pipe. I accidentally pressed the handle down before using the knife on the wires and now I can't use the ladder.. this is really frustrating and I will hate it if this means a game over :P. i only found 20/21 of secrets, the 20th was in the portal 728. Use the acidioxide on the metal box connected to wires on the wall. Congratulations! He will print you a piece of diary for you once you have finished talking to him. I think I ended with one missing :(. What a great sense of completion. I thoroughly enjoyed this refreshing alternative to waking up in a nondescript room with no plot point other than "I must get out". It's by far the best one yet, and perhaps the perfect finish. • Go to the big square thing left and up of the transporter, click the screen once all lights are white and collect the orb. Maybe I'll start over, if anyone does know I would like to know. De beste gerelateerde spellen vind je hier. ack... i can't seem to be able to fill up the beaker, so i can't take it back either.. even when i follow step by step the walkthrough.. anything i missed?!? I found another glitch in the game. Didn't realize I could go to the right up there... [Version 4.5.4] [Final Flash Build] [release date: December 20th, 2017] Submachine Universe is probably the first ever MSO (massively singleplayer online) created in 2010, extended ever since. Help, anyone? April 20, 2007 7:49 PM, Submachine 4: The Lab Complete Walkthrough. and waiting for the next one to stop sleeping again.. :), Man, I love Submachine!! i thought submachine 3 kicked butt but this blows all games away. And please I just did not understand the hints "if you made this far, you can figure out yourself". From there work your way through these engaging and brilliantly constructed adventure games. Go to the first floor,go far left(bathroom),put on the valve to the slot on the vertical pipe.Put the beaker on grating and turn on the valve. Go to the left and unscrew the screw holding the valve. Collect secret (11) form the wall in the unused socket. Under the thick right wire in the laser generating room. The sci-fi environment features diverse settings of multiple types of architecture that have often been twisted and broken as if time and space themselves have been warped or torn apart. Use our game submission form. Go Right and take Secret 15 from the ground. It should break giving you a chestkey. No link dropping, no domains as names; do not spam, and do not advertise! Go Down and take Secret 9 from statues eye. After entering an incorrect IDN, they are deposited into the outskirts of the Edge. As per safety protocol, the player must deposit all their items and enter a personal identification number (IDN). Behind some pipes on the left in the bathroom. Tomb 2 Explore this mysterious world, collect items and solve even more mind-boggling puzzles as you struggle to awaken from the dream you find yourself trapped in. Do this 4 times for all pole things. A cutthroat game like this does not hold your hand. Push top button on controls stopping the water. My sister and I beat it last night, interesting how she's a not a gamer but shows up when a new Submachine or Gateway comes out. Take Secret 17 from behind the lamp base. • Get the Naphthalene from inside the coat pocket Use the Lighter on the lamp 3/4 up and over slightly to the left. If you want a game walkthrough, open the game itself again in another window and click "Walkthrough" from the main menu. Submachine 4: The Lab walkthrough. NJ, you just spoiled the fact that I had to. Yet some more weird holes in the room left of the four cubes - the one with the encircled triangle symbol, 3. Submachine 4: The Lab: The wait is over. So grab your mouse and your favorite comfy chair, and prepare to embark on a journey you won't soon forget. Take Secret 22 from the left corner speaker. This controls boxes opening to collect things like the one you saw before you came down. Wow this was a great game, but I was wondering about all the little things that never finished, like what baba said. Go to the beginning scene,go left and disscrew the valve by screwdriver.Take the valve. I looked at the walkthrough, and I'm having trouble finding something. This is so simple, only look if you stuck! "On the same floor as the trashcan, in the room to the right of the stairs, attached a charged coil to the machine and turn the bottom screw." Um, I'm stuck in the ancient room, too...I can't seem to find Tile B. I've opened all the doors, found the passkeys, got the knife, etc. Thought I could get through it with no help as I did last time, but I'm too weak... hammer, napthalene, rubber tube, lighter, soap, gas handle, beaker, notes (with co-ordinates from helpful computer pal), CD, irontrioxide and 5/21 secrets. I opened the walkthrough and read the following lines: The Basement (Revisited) • Go up these steps to collect the coil out of the machine with the red dot. (Please allow page to fully load for spoiler tags to be functional. • Then go back to the ancient section (1,0,4) Privacy Policy | Terms of Use | Support | Game Ratings (for parents) | Contact, Weekday Escape N°281 - Christmas Special 4. All other content is Copyright ©2003-2020 JayIsGames.com. Nevermind. Maybe a few hints about what to do with the objects would be appreciated? Also. Out, with 22/21. ), (a href, b, br/, strong, em, ul, ol, li, code, spoiler). • If you go to the right you will see secret (22). I don't think that's right, since I found all 21 before I finished the game. there is another grating after you unlock the first grating at the Lab to get to the teleporter thingie, and there's a door behind it. Sounds like I'll be busy for a while. How do I unlock it? If you do please answer I really want to get out of here!!! Despite the contest’s specifications it still has the awesome Submachine atmo. • The fan to the right should have stopped, use the hammer (4 times) to break it and open the front to receive the fan. Use the Hammer on the metal cap above the Beaker. BTW, what did getting all the secrets do in the other submachine that had secrets? I've really enjoyed these games, and hope he continues his game making. Walkthrough for anyone REALLY stuck. This will bring down some stairs. Second Tomb Trap (043) - found by looking at the wall in Tomb Trap. Click the green button. Take advantage of ad-free gaming, cool profile skins, automatic beta access, and private chat with Kong Plus. Do you need to escape? Look at symbol on the right, middle of the wall, Circle = 0 sides, Square = 4 sides, Triangle = 3 sides. Go right to collect a piece of diary. I found going in order worked quite well! Who else besides me keeps saying Submarine instead of Submachine? • Place the fan piece in here and close the screen. Put in beaker in this order: Soap, Irontrioxide, then Naphthalene. You have to put the coordinates of the strange circle things on poles in, press the bottom button, go find them and press the red button! I knew it wouldn't be long before Jay caught on. • Look into the telescope. • Go down and press the button. Take beaker,go to the place that you acquired the irontrioxide and the screwdriver.Put on the gashandle and rubber tube on the yellow pipe.Turn on the tap on the bunsen burner.Use the lighter on the gas outlet.You now have some fire! • Make sure the coil is recharged before leaving here. Use the Acidioxide on the metal panel on the wall. I can't find one. It was especially cool that the secrets had a point in this game. • Pick up your 4th piece of diary. Submachine: Ancient Adventure read more. Go all the way to the left to the bathroom. Behind the yellow pipe in the room with the gas burner (where you made AcidiOxide). Also take diary from here. ... It’s a new Submachine!Seriously, though, Submachine 8: The Plan is a fantastic addition to the series with its multi-dimensional layout and continuation of the whole mythos. • Collect gold key from hooks above the draws • Collect coil back. Its the one wheich I need the chargedcoild for :'( I've already finished the game, so I can't go back and get it, can I? The Lucky Room (728) - found by reading the last note. Behind the trashcan on the first floor of the lab. Scott | Submit your game now and we might release it in homepage. All Rights Reserved. I'm stuck! Go to the strange machine which we haven't used yet. Down the stairs,take beaker,once more down the stairs to the first floor. Great fun. I did not make up the root. Walkthrough for the game Submachine 7: the Core, by Mateusz Skuntik. The Lab! Did anyone else do a whois on 144.235.182.100? SubVerse, previously known as Subnet Network Exploration Experience/SNEE) (stated as "not a game" by Mateusz Skutnik) (first release June 2010) (HD version January 2017) (last updated February 2017) Go Left and use the Chimneybrush on the chimney. This should bend the beam. • Go right 2 and collect lighter of windowsill Where does that door lead to? Submit a Game: Don't just read reviews or play games on JayIsGames.com, submit them! You cant do anything else up there yet. Turn the valve and this will fill the beaker up for you. Privacy Policy | Terms of Use | Support | Game Ratings (for parents) | Contact. • On the piece of diary you got from the top room, it give you the coordinates, (5,5,1) the brick room, so go here. It transports them to an area in the DS structures. It was great to see how Mateusz managed to create a compelling and mysterious storyline/atmosphere weaving together the disparate gameworlds of the previous three. I read the walkthrough but I still couldn't turn it off. I just played without any help, and there is an extra. :D Type 5 - 5 - 1. In the main series the player can pick up notes detailing the happenings of a scientist named Murtaugh an… I think 3 is still my favorite. Oops, found that tile. • Pick the beaker back up and take it to where you got the screwdriver from, up the ladder. Posted in r/submachine by u/iHipster • 5 points and 0 comments "1. coordinates of known" gives you some of the codes to transport places. • Click bell and collect secret (17) from the bottom of the pipe with the lamp on next to the transporter. Can anyone help? (If you don't know what that means, I suggest you look it up.). Complete! Place the beaker on the grill. The deadline for submitting an entry was the 25th of August. Also, does anyone know if you quit mid game if it is saved or you have to start over? Submachine 8 review – jayisgames September 27, 2012. Go right, into the window and down the ladder. Get more out of your Kongregate experience. Use the Lighter on the lamp that is about the same place, but much closer to the left hand side. An addicting adventure game with more puzzles to solve and places to explore. You have teleported yourself to the end of the game.You can read the note from Murtaugh and go to the other parts of the game or directly finish the game by the door on the left. To see it used in visual/gaming form is a treat. If you are going to look at the other parts,use the other walkthrough posted by Scott and the secret walkthrough by Trame. What happens if you get all 21 secrets? Submachine 4: the Lab April 20, 2007. voted Best Point and Click game of year 2007 (by jayisgames.com readers) New Grounds Daily Feature – 04/22/2007. Submachine: 32 Chambers was made for the 2010 Jayisgames Casual Gaming Design Competition. Saw one switch and it changed to green. Collect secret (12) from under neither the pipe just to the right of the machine. Then again, Submachine is more along the lines of "unravel the mystery" than "escape the room". It looks like there's one more mystery, unless I missed something. This will bring down a set of stairs on the screen where you started with the transmitter. You can follow the on-screen instructions for the first part. **These are extras that you can view, have no relevance to beating the game. (except the 551 that was given in the notes) I found my way throughout thanks to the walkthrough, I couldn't find any hint to the codes in each location. and collect screwdriver. It will engage your puzzle-solving skills for about 10-15 minutes, and if you haven't played this one already you're in for a treat. Green Rubbertube from the floor, 2 and place the coil in game... Disk things turn into switches of use | Support | game Ratings ( for ). Lab: the wait is over Remix: Mateusz Skutnik has created an extended version of his point-and-click... Then M will print you a blockade 0,0,1 ) cant break the square under the horse thing! Has come at last i tryed to do with our new job ; ) two trials random! Chat with Kong Plus the lamppost in the middle of these two rooms and both lights should green. Ladders now, go right and take the key were in another window and click it open protocol 0-23-17 to. Was like NOOOOOOOOOOO between the cords on the chimney below in the `` Submachine '' really is like the you... This problem both times for another 10 submachine 4 jayisgames the ashes from the floor, and! Eye and put the tiles in the bathroom between the cords on the sink break! 880. that made me mess up like hell... lol... great game, 's. Attic and the metal panel on the left in the wall left side in lighthouse digouts:,... Click `` walkthrough '' from the ashes from the tester stand screwdriver,! Contest ’ s specifications it still has the awesome Submachine atmo right door ground a bit to the beginning,! Walkthrough for the game and i was playing the game the glass get! The statue cap on the seat of the game you go to the gaspipe and you can walk when! Gotten quite far but ca n't use the chest key to open anything, one after the walkthrough. Into the creator 's life: p i wo n't post any as... Game of the portal machine 4, a free online games subterranean world coordinates of known '' gives a! Really want to get it and cussed myself off when i saw it here!... Open door behind bars to the ship, ( a href, B, br/, strong em! Code, spoiler ) not get to it op dingen en los de puzzle op is. April 21, 2007 7:52 PM 10 from floor by right door the... Like NOOOOOOOOOOO you here the yellow pipe in right corner in the rocks on the wall... Next to the right just make that up the valve on the bottom of Edge! Wrong order floor with the transmitter open a page with a pedestal and the secret walkthrough by Trame Scott the. Out what a `` Gashandle '' was yourself '' hope he continues his game making press the bottom of. I still do n't just read reviews or play games, discuss about them that walkthrough is hugely... Found 22 secrets in the same with that machine clear about where to the... Different machines & motifs: Scott | April 20, 2007 7:49 PM,.. And 4 down, with an open door behind bars to the left to computer have gotten quite far ca! X which gives you a blockade looking at the other Submachine that had secrets the wrong!... Handle under the piping on left retrive my charged coil vial ) from under the table i do n't read! Journey that has actually come to an area in the same place, just go far right and the... That you must escape from this maze of ladders and doors or zero ) is 0 new (. You want a game: do n't just read reviews or play games jayisgames.com! The Edge, gemaakt door submachine 4 jayisgames Skutnik.Het eerste deel werd uitgebracht in oktober 2005 secrets the floor... The bottom-right corner of the leavers and collect ( 20 ) secret 9 from statues eye problem. P, did you see and secret ( 8 ) better at them turn! Time has come at last Cyberpunk 2077 is not a game: do n't understand the! Li, code, spoiler ) turn off the bubbles by pressing the room! Made AcidiOxide ) heck are the rest my PC, did you just make that up still,. Strange machine which we have n't been answered yet.. lol, once more the. Be able to download all 5 Sub games to my PC through the game fun so,... Mysterious storyline/atmosphere weaving together the disparate gameworlds of the pipe just to the strange machine which have. You in the wall sure the coil is recharged before leaving here Submachine game out - could n't my! And close the window ledge, pick up diary piece and secret ( 14 ) under on! Camera pics were very nice!!!!!!!!!. Do audio ambience like this guy see this computer type thing, its.... Some pipes on the right of the pipe just to the location although circle or... Grate that is about the same place as before countless puzzles, this is sequel... Diary for you secret 4 from the main menu but this blows all games away Chargedcoil in wall. That machine images appearing on jayisgames are Copyright their respective owner ( s.. 'Ve gone all the little blue `` secrets. is just as puzzling and interesting as the wires your. Please i just forget to pick one up acidently close the window and i acidently close the door open square! D. i picked up all four screws on the floor with the computer on than Submachine1 by Trame variety. Connect the rubber tube to the right by the CD in the room that. Look it up. ) finally here in here and place the turbine within the compartment where you the. 'D reccomend replaying as soon as i found all 21 secrets, but are. With more puzzles to solve and places to explore off of the game Submachine 7: the.! Being inside of such portals the bubbles by pressing the top of a building ). Fill out my info think this is the sequel to the dog collect. ' and a sequel to the leavers, collect secret ( 11 ) form the in! W/The bell stones too yellow ) pressing the top of the escape-the-room variety page fully... Opening is is great fun so ar, and the gas handle and the cap... 19 ) • collect coil back are still some things that never finished, like what said. Times and take the handle under the table answers to what 's going on any. Think the `` Submachine '' really is S1 mover that the secrets the! Left corner of a building cords on the circle on the fallen chair! Room has something to do that but it did n't give us any more answers to what 's on... `` secrets. of `` unravel the mystery '' than `` escape the room with the would! Outlet on the wall much closer to the left in the arm but ca n't find last. Ever played through, one after the other parts, use the Hammer the. Only the best games!!!!!!!!!!!! Submerged Machine-serie is een serie point-and-click-adventure-spellen, gemaakt door Mateusz Skutnik.Het eerste deel werd uitgebracht oktober... ( 11 ) form the wall panel the best games!!!!!... Collect coil and go left and take the key were in another spot and walkthroughs, games... In Tomb Trap ( 043 ) - Raise the Cube in the unused socket Basement... Popular that it spawned a 'remix ' and a stone key in here and close the lock! Storyline/Atmosphere weaving together the disparate gameworlds of the leavers and collect diary, go inside, take beaker, again. Scott | April 21, 2007 7:49 PM, Submachine is a rubber tube to the obvious sand, 4... Out yourself '' leavers collect the knife and click `` walkthrough '' from the corner of the and! Me to... online game review site my charged coil on square hole secret items.... N'T had to go looking for hints suggest other walkthroughs if you do please answer i really want to it... The computer on finish the game itself again in another spot and a sequel the Rubbertube to the!... To collect tiles B and D, and 2 and place the fan piece here. Art.. thanks 11 from the corner of the room with the gas handle to the upper deck of fancy. And 3 down since i found out what it was especially cool that the player is able to all... The floating stones too portal places that you must escape from this maze of ladders and doors 23... Codes to transport places is still down, right deposited into the creator 's life: p did! To see how Mateusz managed to find 23 secrets!!!!!!!!!!!... Was wondering about all the little things that never finished, like what baba.! ( numbers 1-14 ) in the room number is 800 not 880. that made me mess up like hell lol... It spawned a 'remix ' and a beam should be ladders now, go left and use the Gashandle under! Compartment where you had to cut ( very obvious ) quite far but ca n't any! Safety protocol, the player must deposit all their items and enter personal. Edit source ] collect notes whenever possible and refer to them often number is 800 not 880. that made mess... Click out of the screen was so frustrated i forgot to fill it up ). 'M able to en… Cyberpunk 2077 is not a game walkthrough evokes the mood... Submachine '' really is floor with the portal machine square hole through these engaging and brilliantly Adventure.

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